Sunday, December 7, 2008


I'm currently reseaching on "Edutainment" which is any form of entertainment that can provide audience education and joy at the same time. According to a game journal I found out that the
game started to be used as edutainment in 1984. Basically, my idea of creating an educational animation is to inform languages in non-threatening way like this game.

A quote I might use:
"The use of games in education (previously known as edutainment) began around 1984 when a teacher named Jan Davidson created a software program for use on a newfangled contraption called the Apple II personal computer. Math Blaster was a huge success, followed by many other early titles-Reader Rabbit, Oregon Trail, and Where in the World is Carmen Sandiego? These early edutainment hits presented educational subjects in a way that was both new and exciting."


JumpStart said...

You might be interested in seeing Knowledge Adventure's latest creation at Knowledge Adventure, the leader in adventure-based learning games for 3-to-10 year olds, has launched a virtual world online. Our games are the first immersive 3D virtual world for kids. We also have created fan clubs on Facebook and MySpace to help parents connect with others and share their thoughts and experiences about their children's success at school and at play.

IVA said...

Oh, thanx!